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Game Design

Principles, Practice, and Techniques - The Ultimate Guide for the Aspiring Game Designer

This structured coursebook offers complete coverage of game design basics. Divided into three sections, the book starts with a overview of design theory, then progresses to design process and finally covers design production. Throughout the book exercises and assignments offer students and readers structured methods for practicing the steps and techniques covered in the main text. Heavily illustrated with well-known game examples, the book is four-color throughout and is supported by a website that contains links to key websites, sample programs, and more.

 

  • Unique in the market with full-color throughout
  • Covers design theory, design process and design production
  • Offers exercises and assignments throughout
  • Supported by an ancillary website that offers sample software programs, links to industry websites and more
  • Focuses on the design of games, rather than on the computer programming aspects of game design
  • Focuses on step-by-step instructions that can be immediately implemented by students and self-learners alike
Price: $50.00
Game Design Principles, Practice, and Techniques - The Ultimate Guide for the Aspiring Game Designer - ISBN:9780471968948
  • Edition Number: 1
  • ISBN: 9780471968948
  • Format: Paperback
  • Pages: 192
  • Publisher: John Wiley and Sons
  • Copyright Date: 2007
  • Published Date: 05/08/2007
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